The whole scene was textured with a total space of 4096 x 4096. Tilable textures were used for most of the larger surfaces -- combined with decals, vertex colouring and baked lightmaps to add details -- whereas unique texture space was given to props. Final triangle count comes in at 116,089. The whole scene was put together in approximately 4 weeks.
Rendered in UDK.
The statues and some of the ornamental trims were created by Adrian Hansen.